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v1.28
Added new Scriptcommand for temporary MessageOfTheDay
cheat scriptcommand WBUI2 settempmotd -message="MOTD title\nMOTD message" -duration=15 -icon
The message needs to be within double qoutes " "
-duration
specifies how long the MOTD is shown (in seconds)
The -icon
flag is optional. If included, the message will display an embedded icon image (as defined in the iconurl
setting).
This temporary MOTD remains active until the server restarts or is reset using the command below
cheat scriptcommand WBUI2 settempmotd reset
Restores the previous MOTD, removing the temporary one
Added the -icon
tag functionality to the cheat scriptcommand WBUI2 setmotd
scriptcommand
v1.27
Fixed scriptcommand WBUI2 sendmessage -message="This is a test!" -duration=10
not sending to all players
v1.26
Fixed that OpenOnStart
would open the UI after death. It now should only open the UI after the player joins
Removed Backdrop if there is no text specified to improve image clarity of background images
Is only applied to the Single-Page-Layout
v1.25
Introduced SpecialTags for enhanced display functionality
SpecialTags replace the content of a section with a predefined window
Simply input the SpecialTag — additional text will break the functionality
Available SpecialTags:
{playerlist}
: Displays a list of currently connected players
v1.24
Internal Code Cleanup
New INI Option Added
ForceLoadSaveGame=True/False
When set to True
, the mod will load settings from WBUI2\Config.sav
and automatically set the Use Ingame Settings
checkbox to true
SaveGame Creation
The mod will now create a SaveGame file, located at \ShooterGame\Saved\SaveGames\WBUI2\Config.sav
You can copy the WBUI2
folder to another server's SaveGames
folder to transfer settings
Important: The mod will only use the SaveGame file if ForceLoadSaveGame=True
is set in the GameUserSettings.ini
Options for Making Changes
If you wish to make changes to the settings, choose one of the following methods:
Option 1: Use the Ingame Editor to adjust settings directly in-game
Option 2: Set ForceLoadSaveGame=False
in GameUserSettings.ini
to load settings from the last specified source (either the INI URL, URL from Ingame Settings, or the Ingame Editor)
v1.23
Rework of the codebase
Rework of the AdminSettingsUI
Restructure of the Json
A massive shoutout to DelilahEve, creator of DinoDepot , for dedicating so much time and effort to WBUI2, even when she could have been focusing on her own projects. We appreciate you! <3
v1.22
Added Import button into the export menu
Made the Show Json
button only visible if you are inside the Admin menu
v1.21
Added Missing URL to the Audit HTTP Function
Parsing out any "
from the URL inputs to prevent request errors
Fix bug in the Updating sequence
v1.20
Switched the HTTP nodes to the new ones which WC deprecated. You should be able to use the UI via external JSON again
Deprecated the SaveGame. Using it to export the JSON didnt reflected the useability i intended. Current setups shouldnt be affected.
Added a new button named "Show Json" in the bottom right corner which is only visible as admin. It shows the raw JSON you can copy paste. This gives you the ability to edit the UI ingame with direct feedback on how it looks and easy exporting to the hosting service you prefer (github is recommended)
Removed the UpdateInterval
slider within the "Admin Settings" UI
Added logic to send the Json in chunks of 6k characters which should improve reliability of bigger sized JSONs
Minor Logging tweaks
v1.19
Minor logging tweaks
Fixed OpenOnStartOnlyNewPlayers
resetting with each server restart
Added new scriptcommand to clear the OpenOnStart
playerlist
cheat scriptcommand WBUI2 clearplayers
v1.18
Added new scriptcommand to set a Message of the Day
cheat scriptcommand WBUI2 setmotd -message="MOTD title\nMOTD message" -duration=15
The message needs to be within double qoutes " "
duration is in seconds
If Use Ingame Settings
is true (checkbox within the Admin Panel) the generated WBUI2 Json will be saved/loaded from a SaveGame now
SaveGame can be found at \ShooterGame\Saved\SaveGames\WBUI2\Json.sav
If you open the Json.sav
with a texteditor you can get the json to use it for your hosted solution like github/rentry etc.
You can copy the WBUI2
folder to other servers for an easier setup.
BEFORE you paste the folder: check the Use Ingame Settings
checkbox within the Admin Panel and save
AFTER you pasted the folder via cheat scriptcommand WBUI2 update
v1.17
Ingame Editing is now available
Fixed HideIconAfter
beeing able to be set to 0
again without showing the icon entirely
Added new scriptcommand to remove users custom keybinding
cheat scriptcommand WBUI2 removekeybind playerid
Replace playerid with the ID shown in the players implant
The player needs to be online for it to work
Added new scriptcommand to send messages to all players or just a specific player
cheat scriptcommand WBUI2 sendmessage -message="Your message here" -duration=10 -player=implantID/EOS_ID
The message needs to be within double qoutes " "
duration is in seconds
If no player argument was used it sends the message to all players
Added an Additional settings
tab to the admin settings
You can specify a webhook URL (like discord webhooks) to send WBUI2 logs to that webhook
You can set a message of the day which will be displayed to the players
New INI-Option
DisableDebugWebhook
If true you opt-out of sending debug info to a discord channel only visible to me
The data is only used for debugging purposes if you request help
The data is stored for maximum 7 days and deleted after that
The data contains the following informations:
Servername
Version of the mod
Value of the "JsonUrl" INI entry
Value of the "JsonUrl" from the ingame AdminUI (if set)
Value of the "UseIngame" checkbox from the ingame AdminUI
Value of the "IconURL" entry of the Json/ingame AdminUI
Error-Message of the Json-Request/Json-Parser
v1.16
Fixed that the buttonicon didnt vanish if you set "HideIconAfter": 0
Fixed showing X instead of square for PS5 players
v1.15
Added user editable button to open the UI (PC only)
Improved Update logic
Improved Radial logic
v1.14
Fixed not beeing able to invite to tribe
v1.13
Fixed that the mod wont work in singleplayer (probably)
Fixed playerview going wild after closing the UI when using controllers
Fixed that no icon is displayed if multiple mods/buffs add to the radial menue
Info text now shows a "square" or "cross" button on consoles
v1.12
v1.11
Fixed that the UI now scales properly with the screensize
Adjusted the UI so the background image is now truly a 16:9 ratio
Added an Update
button to the Admin menue which triggers an update like cheat scriptcommand WBUI2 update
Fixed UpdateInterval
only running once
v1.10
Improved buff logic
Added controller support
UI can now be opened via radial menue
This is only enabled if you're playing on a console or you play actively with a gamepad
Added Admin menue to set a JsonURL
and enable Debug-Mode
The URL in the Admin menue overrides the URL in the INI
If you want to go back to the URL set in INI, click in the textbox of the Admin menue, delete everything in it and save
v1.9
Removed icon background. You can leave the iconURL
empty now if you wish to only have the text visible
Changed Buff start logic
Added Version-Check
v1.8
Fixed mouse cursor beeing locked within the window
Fixed clientside infinite loop if server could not retrieve a valid JSON
v1.7
Scrolling through the UI shouldnt affect the player (switching between FPV/TPV) anymore
Added new Scriptcommand to toggle DebugMode
cheat Scriptcommand WBUI2 debug
Changed the Textstyles to a bigger fontsize
You can use ARKML now to colorize the text
<RichColor Color=\"1,0,0,1\">Red Text</>
you HAVE to unescape the double quotes with a \
v1.6
Fixed spacing between text
removed obsolet code
added "Check your Browser" notification if you clicked on a link button
v1.5
Added colored text
<TextStyle.Red>Red text</>
Available colors: Red, Green, Blue, Yellow, Orange, Violet, Black, White
Added Json settings
IconPosition: 0/1/2/3 (Default:0) - Set the position of the Icon.
0=Top Left, 1=Top Right, 2=Bottom Right, 3=Bottom Left.
IconTextColor: 0/1/2/3/4/5/6/7/8 (Default: 0) - Sets the color of the "F1 For Info" text.
0=Light Blue, 1=Red, 2=Green, 3=Blue, 4=Yellow, 5=Orange, 6=Violet, 7=Black, 8=White
Improved download background image logic
On update via cheat scriptcommand WBUI2 update the UI shouldnt open the for the players anymore.
v1.4
Disabled INI Settings "UseIni=" and "SettingsJson=" because INI parsing a Json was not possible in the first place.
Fixed stuck UI if you switched a tab and hit "ESC"
Added more detailed logging to investigate request issues
v1.3
Readded custom image functionality
Changed "lorem ipsum" text with a more informative text
adjusted background opacity for the other styles so it matches style "1"
added visualisation for a selected tab
added new JSON setting:
DisableIconText: true/false (Default:false) - If true the text "F1 for Info" will not be displayed.
v1.2
Disabled downloading of the images (will hopefully be re-implemented later)
v1.1
Added Logging for the INI settings
Fixed defaults beeing not set
Fixed OpenOnStartOnlyNewPlayers not working
v1.0
Initial Automatic Mod Upload